Andrax Studio Website Launch & Underground Development Update #3
Hey everyone! 👋 I have some updates about Andrax Studio and my game project, Underground! 🌐 Andrax Studio — New Website The new Andrax Studio website is now available! You …
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Hey everyone! 👋 I have some updates about Andrax Studio and my game project, Underground! 🌐 Andrax Studio — New Website The new Andrax Studio website is now available! You …
Working on a small indie horror game. Looking for someone to help create most assets, animations and textures. Will need to be confident in blender, modelling, art and animations due …
Void Runner — Development Update Hey everyone! 👋 I’ve been continuing work on Void Runner, and I wanted to share a small update on the project. The goal is to …
I kept opening Steamworks just to see if my wishlist numbers had changed, so I made a small iPhone app for it. It shows the latest wishlist adds, purchases and …
I have been thinking about a problem that shows up a lot in game development, especially when debugging systems that have accumulated a lot of state. When one programmer hands …
I have a bunch of GDD's which are not worked on until now since i have not found the right studio/team to work in it for me. Im a Game …
Hi everyone! I’m looking for playtesters for The Dude: Adventure, a small browser-based puzzle platformer with colorful voxel graphics. Play it here:https://grom-games.art/game/dude/ The controls are simple: Arrow keys — move …
Hello, I had took a little break from indie gamedev, and with new free time by mistake I had created a "Bean Network Tester", a small network simulator tool for …
We are looking for someone who can develop the frontend of a mobile game (iOS and Android). It would be a plus if you have worked with one of the …
Hi everyone, I have just uploaded a new version of the Fizzles demo and I am looking for more testers and feedback. Fizzles is a cute 2D puzzle rescue game …
So, I cheated a little. As mentioned in one of the previous posts I was going to switch over to game creator 2 inside unity to help streamline the process. …
The ongoing Ukraine war has significantly influenced the development of Metro 2039, with 4A Studios adapting the game's narrative to emphasize choices and consequences. This shift reflects the real-world impact …
Indie Games Week from April 13–17, 2026, is a must-attend event for developers looking to leverage Unreal Engine 5. With exclusive interviews and livestreams, this online event will showcase how …
Darwin’s Paradox features a stealthy octopus protagonist, showcasing innovative use of Unreal Engine's capabilities. This debut title from ZDT highlights how advanced animation and VFX techniques can elevate gameplay experiences, …
Sam Maggs will host the GDCA 2026, bringing her experience back to the stage. This year's GDC Festival of Gaming runs from March 9-13, 2026, in San Francisco, offering a …
In the latest video by Tim Ruswick, a curated list of essential game development tools is presented, aimed at indie developers. This resource is particularly valuable for artists and designers …
ADHD game developers are finding success with XTiles, a planning tool that enhances feature organization. This tool is particularly beneficial for those who struggle with traditional planning methods, allowing for …
Trello remains a staple for game developers looking for an efficient way to organize their projects. Its simplicity and effectiveness make it a go-to tool for teams of all sizes. …
Inkscape is gaining traction among game developers as a preferred alternative to Adobe Illustrator. Its user-friendly interface and robust features make it particularly appealing for artists and designers looking to …
As GDC 2026 approaches, developers are reflecting on the innovative techniques shared at GDC 2025, particularly in procedural generation for fur and feathers. This topic is crucial for artists and …
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