Introducing GameDev.net ShaderLab
Today we are opening ShaderLab, a new part of GameDev.net dedicated to shader authoring, learning, and experimentation.Shaders are central to modern...
Today we are opening ShaderLab, a new part of GameDev.net dedicated to shader authoring, learning, and experimentation.Shaders are central to modern...
In my last update, I wrote about the more personal side of what we've been building: avatars, badges, profile customization, and new ways to...
Much of the latest GameDev.net updates shares one theme: making GameDev.net feel more like a place where you can build an identity, be recognized for...
A lot of developers are doing more of their day-to-day work inside AI tools now - Claude, Cursor, ChatGPT, and whatever else people are wiring into...
For most of GameDev.net's history, the site has been defined by forums, news, and the content people publish here — blogs, tutorials, projects,...
Improvements to the new GameDev.net continue (the beta). You can view the changelog for the latest updates based on direct user feedback, but for the...
Hey everyone,If you've logged in recently you've probably noticed things look… different. That's because we've rolled out a completely rebuilt...
It's been a month since the GameDev.net reboot and nearly 200 commits have been submitted for fixes, updates, changes, requests, etc. There's still a...
GameDev.net has evolved over the years just as the games industry has evolved. And now we're about to evolve again - maybe our 6th or 7th time in 20...
Today, GameDev.net celebrates its 20th birthday. To the GameDev.net Community and the games industry, I wanted to say Thank You for the last 20 years...
Thank you and Happy New Year! I'd like to toast the GameDev community as we celebrate the end of 2018! As we enter 2019 and begin to celebrate...
A few months back we quietly released a GameDev.net Search Unity plugin on the Asset Store. Sure, you can keep a browser open to GameDev.net or your...
I wanted to take a moment to reach out to the GameDev.net community for any of our members who are working on a game and ready to show it off. Based...
GDNet+ has been the subscription membership for members wanting to support GameDev.net and get extra features, services, and discounts in exchange. I...
GameDev.net celebrated its 19th anniversary this June. Things have been very busy though. Here's a few projects that have been done in just the last...
It's been a busy year for GameDev.net! Let's start at the top. Projects In late January the GameDev Projects section was launched, allowing members...
It's been a few months since the last staff blog update, and I apologize for that. It was a busy end of 2017. We've recently announced several new...
It's been a while since we had an update. I'll try to make these more of a monthly thing from now on since that seems to be a reasonable cadence....
We're approaching the time when reputation for all members will be re-indexed. As has previously been described, in our previous system reputation...
Do you have a personal or company blog that you like to update? Are you looking for an easy way to reach a wider developer audience? Maybe you're...
GameDev.net uses cookies to ensure you have the best experience on our platform. Learn more