Void Runner
🚀 VOID RUNNER — THE BIG UPDATE Void Runner is getting a big new update. When I first started working on Void Runner, the idea was simple: move fast, avoid …
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🚀 VOID RUNNER — THE BIG UPDATE Void Runner is getting a big new update. When I first started working on Void Runner, the idea was simple: move fast, avoid …
Over the past few years, the Godot Engine has emerged as the darling of the indie game development world. Born as an open-source alternative to monolithic commercial engines, Godot won …
Short devlog for Garlictos (survivor roguelike, Android, solo, Godot 4). For three weeks the game got about 4–5 players a day from forum posts. This week my first Google App …
Dreamscape Headquarters is looking for a programmer/developer to help bring **Dreamscape** from its current concept and pre-production stage into a playable game. The project is an original narrative-driven adventure combining …
This last few days, I created a pickup and inventory system that works with my weight distribution feature. As I mentioned in the last devlogs, I had never built a …
Hi everyone! I’d like to share Galaxy Reclaimer, my first mobile game, made with Godot. It’s a free arcade space shooter, available now on Android. You fight enemy fleets, upgrade …
Hey everyone, I'm an indie game developer looking for a 2D pixel artist to join an ongoing top-down arena fighting game project built in Godot. The game is already playable, …
Hi, this is the first devlog I wanted to share that I am making this game. So far i have made a couple buildings.I am still a beginner so not …
[Unpaid / Co-Creation Opportunity] We are a small, passionate core team preparing an investor-ready vertical slice for a stylized low poly 3D Game built in Godot We’re looking for a …
Working on a small indie horror game. Looking for someone to help create most assets, animations and textures. Will need to be confident in blender, modelling, art and animations due …
House Misi — Development Update 🏚️ I've been working on House Misi, a psychological horror game about exploring an abandoned house and uncovering what happened there. Recently, I've been working …
Dev Blog #1 - An Airship, Some Cargo, and a Lot of Code Hi, I am Florian. I am a Game Design & Production student at S4G Berlin, currently in …
Void Runner — Development Update Hey everyone! 👋 I’ve been continuing work on Void Runner, and I wanted to share a small update on the project. The goal is to …
Hey everyone! I’m a freelance 2D artist open for custom 1 on 1 commissions, asset packages, and long-term indie game partnerships. I specialize in creating visual assets that give games …
🏚️ HOUSE MISI The house has been abandoned for years. So why is someone still inside? You arrive at an old, abandoned house to investigate a case that was never …
Hello everyone! I'm working on an original 2D fast-paced platformer project called: SONIC: CELESTIAL CHAOS The project is inspired by the classic style of fast 2D platformers, with an emphasis …
Hi everyone, I made a Godot 4 Node2D component for attack-range previews and placement indicators, drawn at runtime rather than from textures. It includes circle, cone, line, rectangle, donut, arc, …
KOSMO ULTIMATE — Building My Own 2D Shooter in Godot Hey everyone! I’m currently developing KOSMO ULTIMATE, a 2D action shooter made with Godot. The idea is simple: survive waves …
What it do everyone!This week I really thought I was going to push Effects and Stats farther, but my mind decided it wanted to work on Cameras instead.Naturally, I've setup …
Thanks for your interest — your experience sounds very relevant to what I’m researching.Could you please fill out the short screener linked in the post? It helps me confirm recent …
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