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46 results

News

Show your support for Blender projects

Blender has added a new way for donors to back specific roadmap items without changing how Development Fund money is allocated. The new “Show your support” option turns donations into …

Blender Foundation ·
blender opensource funding roadmap
News

ViSculpt: Visual-Centric Agentic Geometry Editing

A new Blender-focused geometry editor uses multimodal agents to modify existing meshes in place instead of regenerating them from scratch. ViSculpt watches the viewport, reasons about the current asset, and …

Bo Pang, Jiaqi Pan, Xiaocheng Zhang, Jiacheng Xu, Guoping Wang, Peng-Shuai Wang ·
3d editing blender ai tools technical art mesh editing +1
Blog

Fully modeled backrooms game with actuall lore

The game is about the popular liminal space backrooms. Its not gonna be like the other backrooms games. Mine wont have a random map generator but instead fully modeled 5-10km …

FriendliesKiller ·
backrooms blender blender3d
Blog

Cobblestones PBR Texture Combo

Cobblestones PBR Texture Combo Link to buy: https://superhivemarket.com/products/cobblestones-pbr-texture-combo Create rich, atmospheric streets and realistic outdoor environments with the Cobblestones PBR Texture Combo. This collection includes two high-quality 4K cobblestone materialsfeaturing …

CGHawk ·
Unreal 3d models gamedev blender PBR textures +2
News

Nova3D: Code-Native Generation of Programmable 3D Assets

Nova3D turns 3D asset generation into executable Blender code instead of a sealed mesh. The system produced valid outputs for all 54 benchmark items, with named parts, assembly trees, numeric …

Nimra Noor, Muhammad Bilal, Abdullah Hussain, Hassan Baig ·
3d generation blender procedural content asset pipeline rigging +1
News

A Generative Motion Rig for Artist-Driven Motion Authoring

Disney Research Studios has turned a generative motion model into a Blender plugin for artist-driven animation authoring. The rig lets animators shape motion with sparse poses, handles, window lengths, and …

America Ortiz ·
tools animation generative ai blender motion capture +1
News

Blender 5.2 LTS Released

Blender 5.2 LTS is out, giving teams a stable branch to build on for the next two years. For new projects, that makes it the safest default if you want …

Mike ·
blender pipeline 3d art tools
News

Blender 5.2 LTS Release

Blender 5.2 LTS lands with two years of support, making it a safer pick for long-running production work. The release leans hard into procedural workflows with experimental physics for hair …

Blender Foundation ·
blender geometry nodes cycles eevee grease pencil +1
News

Blender at SIGGRAPH 2026

Blender is heading to SIGGRAPH 2026 in Los Angeles with a slate of talks centered on open standards and material workflows. The most relevant session for engine and tools teams …

Francesco Siddi ·
blender siggraph 2026 openpbr materialx open standards +1
News

Blender in Annecy 2026 Recap

Blender showed up at Annecy with a small delegation, but its footprint in animation keeps expanding as more shorts and features adopt it. The festival also surfaced more AI discussion, …

Francesco Siddi ·
blender annecy animation ai tools mifa +1
News

Blender for Video Editing

Blender’s video editor is getting a meaningful refresh in the upcoming 5.2 release, which matters if your team already uses Blender as an all-in-one content tool. The article doesn’t list …

Mike ·
blender video editing tools production
News

Blender 5.2 Beta Released

Blender 5.2 Beta is out, and the headline for game teams is remote asset libraries: you can now host shared libraries over a network instead of juggling local copies. That …

Mike ·
blender asset-pipeline tools art-production beta-release
News

Blender in Annecy 2026

Blender is bringing a small team to Annecy 2026 and using the festival to run another Blender Breakfast on June 23. For studios using Blender in production, it’s a chance …

Blender Foundation ·
blender annecy animation pipeline community event +1

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