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Blender has added a new way for donors to back specific roadmap items without changing how Development Fund money is allocated. The new “Show your support” option turns donations into …
46 items across game development
46 results
Blender has added a new way for donors to back specific roadmap items without changing how Development Fund money is allocated. The new “Show your support” option turns donations into …
A new texture-fill method called GLOSS targets one of the hardest parts of reference-guided asset generation: preserving fine geometric detail while completing a full object texture. Built around a single …
A new Blender-focused geometry editor uses multimodal agents to modify existing meshes in place instead of regenerating them from scratch. ViSculpt watches the viewport, reasons about the current asset, and …
The game is about the popular liminal space backrooms. Its not gonna be like the other backrooms games. Mine wont have a random map generator but instead fully modeled 5-10km …
Sure buddy, Iwould gladly help, I'm a Full-Stack Software Developer, Programmer & Digital Product Designer with extensive experience across modern programming languages, software and application development, web technologies, cross-platform development, …
Hi, I’d also like to help you with the development of your game as a programmer.
Hey, I am Harrison from the UK and I think your game seems really cool.I am a musician/composer who would like to help you with your project and I would …
Hello, my name is Vladimir and I'm 19. The game I'm making is about a guy who comes to a closed settlement with a cult. Written about 50 pages for …
Name: Manglelee699 Role Required: 3D Environment Artist My Role: Programmer, SFX, Composer, Director My Previous Projects: N/A Team Size: 5 Project Length: 3–6 months Compensation: Unpaid / Volunteer Engine: Godot, …
Cobblestones PBR Texture Combo Link to buy: https://superhivemarket.com/products/cobblestones-pbr-texture-combo Create rich, atmospheric streets and realistic outdoor environments with the Cobblestones PBR Texture Combo. This collection includes two high-quality 4K cobblestone materialsfeaturing …
Nova3D turns 3D asset generation into executable Blender code instead of a sealed mesh. The system produced valid outputs for all 54 benchmark items, with named parts, assembly trees, numeric …
Disney Research Studios has turned a generative motion model into a Blender plugin for artist-driven animation authoring. The rig lets animators shape motion with sparse poses, handles, window lengths, and …
Blender 5.2 LTS is out, giving teams a stable branch to build on for the next two years. For new projects, that makes it the safest default if you want …
Blender 5.2 LTS lands with two years of support, making it a safer pick for long-running production work. The release leans hard into procedural workflows with experimental physics for hair …
Blender is heading to SIGGRAPH 2026 in Los Angeles with a slate of talks centered on open standards and material workflows. The most relevant session for engine and tools teams …
Blender showed up at Annecy with a small delegation, but its footprint in animation keeps expanding as more shorts and features adopt it. The festival also surfaced more AI discussion, …
Blender’s video editor is getting a meaningful refresh in the upcoming 5.2 release, which matters if your team already uses Blender as an all-in-one content tool. The article doesn’t list …
A new solver claims it can compress sampled animation and vector paths with a single error budget instead of treating timing and geometry separately. In AE tests it cut a …
Blender 5.2 Beta is out, and the headline for game teams is remote asset libraries: you can now host shared libraries over a network instead of juggling local copies. That …
Blender is bringing a small team to Annecy 2026 and using the festival to run another Blender Breakfast on June 23. For studios using Blender in production, it’s a chance …
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