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Blog

Beast Master - Dev Update 26 - Item Drop System

Greetings all, it has been a while since we shared our latest blog post. We have been working hard on adding cool features for the Beast Master. We also have …

OpenWorldInteractive ·
BeastMaster indiegames indiedev gamedevelopment gamedevblog
Blog

Beast Master - Dev Update 24 - Swimming

Hello, this week we added new swimming mechanics to Beast Master. In our previous blog posts, we mentioned that we will add content related underwater to Beast Master. Players will …

OpenWorldInteractive ·
BeastMaster indie indiegames indiedev gamedev
Blog

Beast Master - Dev Update 22 - Fractured Resources

Greetings everyone, on this weeks blog post we wanted to share the new fracture system. We are using a GPU instanced vegetation system which is pretty optimized and allow us …

OpenWorldInteractive ·
BeastMaster gamedev gamedevelopment Blog indie
Blog

Beast Master - Dev Update 21 - Procedural Terrains

Hello everyone! We have been working on our new procedural terrain generation system for a while. In this week’s blog post, we wanted to show you the results of the …

OpenWorldInteractive ·
BeastMaster gamedev indiedev gamedevelopment indiegame