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484 results

News

Forest of Deceit: Why Localisation Matters When Everyone is Lying

XBox Wire says Forest of Deceit has added six new languages, including German, French, Spanish and Simplified Chinese. For a social deduction game built on conversation, the update should reduce …

john sherwood, 3rd Party Product Specialist ·
localization social-deduction multiplayer accessibility xbox +1
News

Sony's consultation on physical media: better late than never | Opinion

GamesIndustry.biz says Sony is now surveying partners after announcing plans to end physical game releases, a move that has drawn louder backlash than expected. For developers, the bigger issue is …

Rob Fahey ·
sony physical media digital distribution console business collector editions +1
News

What Even Is A "Good" Game?

Tim Ruswick opens a broader discussion on what makes a game “good,” pushing beyond simple sales or review scores. For developers, the useful angle is how quality shifts with audience, …

Tim Ruswick ·
game design quality success metrics indie development philosophy
News

Next Week on XBOX: New Games for October 5 to 9

XBox Wire details a packed October 5-9 slate for Xbox Series X|S, Xbox One, PC, and Game Pass, led by Gears of War: E-Day on October 6. The week mixes …

Mike Nelson, XBOX Wire Editor ·
xbox indie unreal game pass release schedule +1
News

Skyboxes Space

Kenney.nl has released Skyboxes Space, a free CC0 texture pack aimed at teams that need quick space backdrops without licensing friction. The bundle ships as five skyboxes, making it a …

Kenney.nl ·
kenneynl assets skybox environment-art indie +1
News

Games made with Unity: September 2026 in review

Unity’s September 2026 roundup spotlights a busy month for releases, from Valheim’s 1.0 launch to early access debuts like ShipShaper: Falconeer Chronicles and Wanderburg. The list also includes sequels and …

Unity ·
unity indie earlyaccess release roundup game launches +1
News

End of Abyss: Explore and Fight Through the Abyss’ Horror

XBox Wire says Section 9 Interactive’s End of Abyss lands October 1 on Xbox Series X|S, blending top-down combat with metroidvania-style exploration and horror. The small Malmö team, founded by …

Danielle Partis, XBOX Wire Editor ·
horror unreal indie end of abyss section 9 interactive +1
News

How to run an indie game studio: Part 1, What is a studio?

GamesIndustry.biz argues indie teams need to build the studio, not just the game, if they want lasting momentum. The piece frames a studio as team, IP, and distribution, then ties …

Martijn van Zwieten ·
indie studio-management business leadership firm +1
Forum Topic

What is the problem with my game?

I'm not looking for compliments or promotion. I genuinely want to understand why someone would play it for 10-15 minutes and then leave. I want honest answers to questions like: …

winterjeferson ·
js 2D Game 2d rpg indie
News

How indie studios can survive industry volatility | Opinion

GamesIndustry.biz argues indie survival now depends on resilience, not just a hit. Denis Fedorov says studios need 12–18 months of runway, faster validation, and collaboration to weather layoffs, rising costs, …

Denis Fedorov ·
indie funding studio-management publishing market-volatility +1
News

Forest of Deceit: Why Localisation Matters When Everyone is Lying

XBox Wire says Forest of Deceit has added six new languages, including German, French, Spanish, Brazilian Portuguese, Simplified Chinese, and Italian. For a social deduction game built on conversation, the …

john sherwood, 3rd Party Product Specialist ·
localisation social-deduction accessibility multiplayer xbox +1
News

Stop Making Games. Start Competing.

Payne Robinson argues indie dev is now a competition, not just a craft exercise, and frames Steam success as a race for attention. He points to his own projects, including …

Payne Robinson ·
indie steam marketing discoverability business

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