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realtimerendering

9 items across game development

9 results

Blog

OpenGL engine - 2024 update showreel

Antares OpenGL engine (C++|OpenGL) Just a cumulative video showing most of the features implemented in my custom OpenGL engine. --------------------------------------- List of the current features...

buzzelliart ·
OpenGL realtimerendering global illumination compute shaders procedural terrain
Blog

OpenGL - GPU hydraulic erosion using compute shaders - update

I just realized I never posted a video showing my most recent version of GPU hydraulic erosion, so here it is :) heightmap size is 1024x1024, rendered with tessellation shaders …

buzzelliart ·
hydraulic erosion OpenGL terrain realtimerendering
Blog

Day/Night cycle inside my custom OpenGL engine

Finally implemented proper day/night cycle inside my custom OpenGL render. Now the engine can vary sun position according to hour and day of the year, and also according to the …

buzzelliart ·
OpenGL ProceduralTerrain 3Dengine day nightcycle sunposition
Blog

OpenGL procedural terrain - volumetric clouds

Additional experiments with volumetric clouds, solved some glitches and managed to mix the clouds with the scene, using the depth of the scene to avoid to show clouds occluded by …

buzzelliart ·
OpenGL procedural ProceduralGeneration 3dprogramming realtimerendering