OpenGL engine - 2024 update showreel
Antares OpenGL engine (C++|OpenGL) Just a cumulative video showing most of the features implemented in my custom OpenGL engine. --------------------------------------- List of the current features...
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Antares OpenGL engine (C++|OpenGL) Just a cumulative video showing most of the features implemented in my custom OpenGL engine. --------------------------------------- List of the current features...
I just realized I never posted a video showing my most recent version of GPU hydraulic erosion, so here it is :) heightmap size is 1024x1024, rendered with tessellation shaders …
More experiments with Global Illumination using voxel cone tracing. Comparison with GI ON and OFF. Also showing dynamic update as light conditions changes (different time of the day). When GI …
first experiments to achieve Global Illumination using Voxel Cone Tracing. Adding diffuse indirect lighting. As you can see noise and perfomance impact are still very noticeable....
Finally implemented proper day/night cycle inside my custom OpenGL render. Now the engine can vary sun position according to hour and day of the year, and also according to the …
Additional experiments with volumetric clouds, solved some glitches and managed to mix the clouds with the scene, using the depth of the scene to avoid to show clouds occluded by …
Just a small demo of triplanar texture mapping + normal mapping in action over a procedurally generated surface. To better show the effect, in this simple demo I used a …
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