GamesIndustry.biz says Capcom will lean harder into dormant franchises after Onimusha: Way of the Sword sold over 1 million copies on launch day. The comeback pushed Onimusha past 10 million …
Are there companies that help indy developers promote their games for either a fixed amount or a share of the income? These are usually a bad deal. Far too many …
Yesterday I had a talk with my personal trainer, she had signed a deal with a small company that will do all marketing efforts and guarantees a minimal number of …
Arco has crossed 100,000 sales roughly two years after launch and has now broken even. For an indie team, that puts the game into the rare zone where critical success …
Arc Raiders delivered ¥18.3 billion ($114.9 million) for Nexon in Q2 and moved another 800,000 units, pushing lifetime sales to 16.3 million. The shooter has now generated more than ¥88 …
Ars Technica says Pathogenic, Aberrant Labs’ roguelite twin-stick shooter, has already cleared 100,000 sales and earned an overwhelmingly positive Steam rating. The hook is simple but effective: you play the …
Resident Evil Requiem has cleared 8 million units sold, another strong signal that Capcom's survival-horror formula still has serious commercial legs. The broader Resident Evil franchise has now reached 213 …
Ubisoft says Black Flag Resynced has cleared 3.5 million copies worldwide in just two weeks, already beating its annual sales target. For a remake, that pace signals strong demand for …
Meccha Chameleon surged to No. 2 in June PC revenue, trailing only Fortnite, after launching on June 10. The indie multiplayer hit has already sold more than 15 million copies, …
Steam Deck sales have fallen sharply after Valve raised the handheld’s price in May. The device dropped from fifth place on Steam’s top-selling-by-revenue chart to 14th in early July, a …
July’s game-dev deal cycle is live, with a fresh batch of sales and bundles aimed at lowering production costs across the pipeline. The standout item is a Unity Asset Store …
Steam has locked in a dense first-half 2027 event calendar, including themed fests, two Next Fests, and the Spring and Summer sales. For studios planning launches, demos, or discount beats, …
Ubisoft says Assassin's Creed Black Flag Resynced topped 2 million sales in its first 24 hours, a strong launch by any metric. The win lands at the same time Ubisoft …
Steam hit an estimated $11.1 billion in H1 revenue, its strongest half-year yet, with back-catalog sales doing most of the heavy lifting. New releases still matter, but the money is …
Meccha Chameleon hitting 7 million copies in just two weeks is the kind of multiplayer breakout that changes the conversation around scope and launch strategy. For devs, the useful takeaway …
After selling 30,000 copies, Horses has only generated about $8,000 for Santa Ragione once private investors and director Andrea Lucco Borlera were paid back. For developers, it’s a stark reminder …
Spyro Reignited Trilogy’s 11 million sales gave Toys for Bob hard evidence that nostalgia can still scale when the audience is loud and persistent. The studio says that fan demand …
Vikki Blake·
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A monthly roundup of game-dev discounts is live, and the practical takeaway is simple: if you buy assets, tools, or middleware regularly, this is the kind of post worth scanning …
Crimson Desert has crossed 6 million sales in just three months, after already moving 2 million copies on day one. For developers, that’s a strong signal that big-budget single-player RPGs …
007: First Light has cleared 3 million sales in under two weeks, which is a strong early signal for a licensed action game. For teams watching the market, that kind …
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