Devlog #19 (Double the Potamo == Double the Fun!) -- March 26, 2019
Here we go. March recap time! Without further ado. Wave Battle I finished a bunch of work on the Wave Battle/Arena Battle system for Raygun Gadabout. It’ll be part …
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Here we go. March recap time! Without further ado. Wave Battle I finished a bunch of work on the Wave Battle/Arena Battle system for Raygun Gadabout. It’ll be part …
Welcome to Adventure alpha zero 2021. I have been thinking about this for 30 years. Especially the last two years. I have tried to find the complete and perfect way …
Last week I mentioned context and how I work better with it. Normally for me its looking over code or a system that's already implemented in some way learning how …
For the Unity project using this code, please see here: https://github.com/Ratstail91/Chemistry/releases/tag/scalar-fields Please note that 1 pixel is equal to 1 unity unit - this is unrelated to...
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