Written by multi-award-winning Unreal generalist Tyson J. Butler-Boschma, Founder and Creative Director of Toybox Games Studios, this book addresses common challenges you face when advancing your expertise in lighting, environment design, and cinematic storytelling.
I’d put one player character and one enemy in a tiny test scene before expanding the cast. Match their scale and proportions, then test idle, movement and one attack together …
With a two-month deadline, I’d define the submission as one short encounter: movement, one enemy, a win/lose screen and a restart button. Build that on the Android phone early, before …
Hi everyone, I've released Makyu Breaker, a free browser game made with Unity where you face pitchers who throw unusual "magic pitches". Some pitches climb upward, split into multiple balls, …
I am not sure I understand your post completely, but from my understanding you are working with low poly assets you found on the Internet and you are worried it …
Hi Toushif I am interested in your project. I can help with sound design, music composition, perhaps 2D art, VFX, writing and game design. I have a university diploma in …
Two months for your final project? You don't know the language, you don't know the tools, you don't know the device, and you're trying to hang your academic career's final …
It Doesn't Sound Bad A Psychological Horror / Mystery Game You hear the dead. But you don't know who's listening. I'm Toushif Reza, working with Ayzron Studio, and I'm currently …
Hi everyone! I’m a beginner with Unity, and I’d really appreciate some advice from more experienced developers. For my final project at my institute, I have about two months to …
SKYLIGHTNING X STUDIOS is looking for a 3D Environment & Prop Artist to join THE LAST FRAME, a psychological surveillance horror game being developed in Unity. The project is currently …
A game opening on its original developer's computer is a useful demonstration. It is not yet a reproducible handover. That machine can hide the exact editor installation, a locally cached …
A model replacement can look perfect in Blender and still break a Unity scene. In one ROADFORGE asset pass, the risk was not only geometry: existing prefabs and resources already …
I have started a new project that i am extremely excited about and think the concept will bring something completely new to the market. It is an RPG mixed with …
Hi everyone. I'm Niklas, the developer behind Bitrealms Studio. I've been returning to Digging Deep, an Android game first released in 2014. It's a tap-to-dig arcade game built around short …
Hey, I'm a programmer interested in joining Dreamscape Corp. I'm a professional software engineer (JS/TS, Python, C#, some C++) with a QA automation background, and a hobbyist game dev (Unity/C# …
Hey! I’m working on an early fantasy MMORPG concept and I’m currently looking for one person or a few people who might be interested in helping me build the first …
We had one particular goal for the interface in Dark Coffee: it shouldn't feel like something simply placed on top of the game.Dark Coffee is a cozy horror visual novel …
With your permission, GameDev.net uses analytics cookies to understand how people use the platform.
You can accept analytics or continue with necessary cookies only.
Learn more