Quote:Original post by Hellmaster
Come on, people. Work with me!
I'm sorry, Hellmaster, but questions like these seem to attract the rabid console fanboys of all types, and your reasonable question about graphics hardware has been subverted into a flamewar. I'll reiterate what I think the answer to your question is, but keep in mind that I am not a graphics hardware expert, and haven't been keeping up to date with all the latest and greatest news about the new consoles. Also keep in mind that because I'm a PC and Nintendo gamer only (I don't consider myself to be a "rabid fanboy" because I see there are benefits in owning any of the consoles or a PC, it's just that this configuration is best for me), my knowledge is skewed towards those two systems.
If you Google for "nintendo revolution specifications", you'll find heaps of websites that list FAQ about the new console. However at this stage most of the details are still unknown. But comparing the Gamecube to the Xbox it is certainly possible that if the same thing occurs this round, Nintendo will easily remain "competitive" with the competition. Heck, even if you compare the PS2 to the Xbox, with an appropriately skilled team bringing the best out of the console the loss in graphics qualitiy will not be significant.
But my point still stands that until independant reviewers get their hands on all three next generation consoles, there's no way to accurately compare their performance. At the moment, the marketeers are busy putting their spin on all the numbers, trumpeting how many time faster zillion times their new console is from the previous generation; these are almost certainly inflated, given the past history of the console wars. It's possible that might be bottlenecks in their architecture, such as limited memory pipeline sizes or what-not (my hardware lingo is a bit rusty, sorry!). It's also possible that if the developer kits aren't friendly enough that the developers mightn't be able to use the new hardware to its full potential for a couple of years.
And in my case, I think that the revolutionary advances in console design, such as the move from 2D to 3D, using CDs instead of cartridges, interent access, the hard drive in the X-box, and the new Revolution controller, are more important than knowing that the graphics console X are 1.2 times better than console Y. Others may disagree, but that's why it's good that there are three different consoles to choose from.
Oh, and I wouldn't let the small size of the Revolution be any indicator of its lack of power; Nintendo have some very good hardware engineers and I'm sure they have already thought of ways to deal with any possible heat problems. Although if that picture is correct, I wish it wasn't quite so ugly...