(Airship Trader) Dev Blog #5 - A cozy little airship trip
The third semester of Game Design school started on Monday, but quite a lot happened with the game over the week(end) before. I have invested a lot of time into โฆ
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The third semester of Game Design school started on Monday, but quite a lot happened with the game over the week(end) before. I have invested a lot of time into โฆ
Garlictos 1.9 is out on Google Play. It's the garlic wave survival game I'm making alone in Godot 4, and this update is mostly about giving people a reason to โฆ
I'm a 17-year-old solo dev, and I just released CRAFTLANDER, a first-person island adventure game I made over 11 months, starting in November 2025. The entire project is open source โฆ
Mr Quivy wrote: I don't under stand how fighting games are able to be made and be deterministic at the same time. For example how am I supposed to keep โฆ
Mr Quivy wrote: I don't know how I would do this and I really need help. I used gemini to help me write a vector3 fixed point class but I'm โฆ
Mr Quivy wrote: I don't under stand how fighting games are able to be made and be deterministic at the same time. For example how am I supposed to keep โฆ
Hey, I'm a programmer interested in joining Dreamscape Corp. I'm a professional software engineer (JS/TS, Python, C#, some C++) with a QA automation background, and a hobbyist game dev (Unity/C# โฆ
I don't under stand how fighting games are able to be made and be deterministic at the same time. For example how am I supposed to keep track of the โฆ
I don't under stand how fighting games are able to be made and be deterministic at the same time. For example how am I supposed to keep track of the โฆ
๐ VOID RUNNER โ THE BIG UPDATE Void Runner is getting a big new update. When I first started working on Void Runner, the idea was simple: move fast, avoid โฆ
Over the past few years, the Godot Engine has emerged as the darling of the indie game development world. Born as an open-source alternative to monolithic commercial engines, Godot won โฆ
Short devlog for Garlictos (survivor roguelike, Android, solo, Godot 4). For three weeks the game got about 4โ5 players a day from forum posts. This week my first Google App โฆ
Dreamscape Headquarters is looking for a programmer/developer to help bring **Dreamscape** from its current concept and pre-production stage into a playable game. The project is an original narrative-driven adventure combining โฆ
This last few days, I created a pickup and inventory system that works with my weight distribution feature. As I mentioned in the last devlogs, I had never built a โฆ
Hi everyone! Iโd like to share Galaxy Reclaimer, my first mobile game, made with Godot. Itโs a free arcade space shooter, available now on Android. You fight enemy fleets, upgrade โฆ
Hey everyone, I'm an indie game developer looking for a 2D pixel artist to join an ongoing top-down arena fighting game project built in Godot. The game is already playable, โฆ
Hi, this is the first devlog I wanted to share that I am making this game. So far i have made a couple buildings.I am still a beginner so not โฆ
[Unpaid / Co-Creation Opportunity] We are a small, passionate core team preparing an investor-ready vertical slice for a stylized low poly 3D Game built in Godot Weโre looking for a โฆ
Working on a small indie horror game. Looking for someone to help create most assets, animations and textures. Will need to be confident in blender, modelling, art and animations due โฆ
House Misi โ Development Update ๐๏ธ I've been working on House Misi, a psychological horror game about exploring an abandoned house and uncovering what happened there. Recently, I've been working โฆ
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