Overhaul started

Published March 29, 2021
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Thinking about overhauling my code a little bit. Some of the scripts and objects are in charge of things they shouldn't be.

Taking time in a branch of code to try this out, and see if it is more trouble than it is worth at this point.

Created a persistent game manager that will handle the overarching game logic

Started moving most of the Maze logic out of the the LevelManager into the Maze itself.

  • Left off at the populate maze call that will still fire from LevelManager. Need to step through all of the helper methods that got moved into the maze
Previous Entry Testing and tracing steps
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