Hi everyone, we're a small indie team and we just released our first mobile game, NinjaRPS. The idea started as a joke: what if rock paper scissors had memory and …
Hey everyone! 👋 Welcome to the SWEG Games testing group, and thanks for helping me test Voxel Racer! To get the conversation started, reply below with: Your phone model. Whether …
Interesting concept. I remember using a free app on my phone in which a little tree was growing as you were studying and not using your phone, Forest, or something …
Focus RPG is a free idle RPG. While you stay focused on study or work without touching your phone, your hero fights and levels up automatically. Features: auto-battle, gear farming …
The next Android update for Abyss Survivor: Cyber Rogue grew out of two problems found during late-game testing: heavy combat could stutter, and some ship builds struggled far more than …
Hi, could you give examples of browser-based MMOs? I can't picture it. Also, do you need help with localization from English to French and Spanish (paid work)?
We are developing a new browser-based multiplayer game inspired by the classic browser-game era. The game is designed for an international audience and will support: 🇬🇧 English🇩🇪 German🇷🇺 Russian🇺🇦 Ukrainian🇪🇸 …
With a two-month deadline, I’d define the submission as one short encounter: movement, one enemy, a win/lose screen and a restart button. Build that on the Android phone early, before …
The latest Android update for Abyss Survivor: Cyber Rogue is now available on Google Play. I develop the game under GYUFORGE, and this entry collects the latest released gameplay and …
the overlapping categories sound like an interesting challenge i’d especially like to see how the game handles words that could fit into two groups, since finding the intended connection could …
Garlictos 1.9 is out on Google Play. It's the garlic wave survival game I'm making alone in Godot 4, and this update is mostly about giving people a reason to …
I am working on an Android game called Pop Frenzy. Developing the whole thing on my phone. Very soon I will need some playters to help me pass theGoogle publishing …
Hi, I’m Adrian, the developer of Helvetia Conflict, a strategy game made in Switzerland with seven armies, base building and vehicle combat. I’m looking for Android players for its closed …
Two months for your final project? You don't know the language, you don't know the tools, you don't know the device, and you're trying to hang your academic career's final …
Hi GameDev.net! I am starting a development log for Abyss Survivor: Cyber Rogue, my first game, which is available on Android through Google Play. I work as an ESB / …
Hi everyone! I’m a beginner with Unity, and I’d really appreciate some advice from more experienced developers. For my final project at my institute, I have about two months to …
Hi everyone! I'm sharing WordGroups: Word Associations on behalf of its developer, Pixdify. The idea is simple: find the hidden connection between words and sort them into the correct groups. …
Hi GameDev.net! I'm the developer of Arrowbound, an Android puzzle game from NR Games. Players clear arrow paths and rescue the red arrows. You can play solo offline, or race …
Hi, I'm CristianoR, the solo developer of PULSE SHIFT: Aurora Prism. It's a portrait one-tap arcade game: switch between two lanes, dodge red blocks and absorb blue ones. Friends can …
Small CYDI milestone update: this past week the game had its first real traffic spike, with several thousand games played in a day and hundreds of active devices. That was …
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