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36 items across game development

36 results

News

How toolmakers like ARM work with devs, ft. Peter Hodges

Game Developer details how ARM’s Peter Hodges thinks about game development tools, with a side trip into the 1969 short Lemon. The conversation is most relevant to teams building or …

Game Developer Podcast ·
tools workflow optimization
News

MOONWALK: Mediating Operations with Intent-Evidence-Action Alignment Across Junior-Supervisor Review Workflows in Animation/VFX Pre-Production

A new pre-production review system called MOONWALK targets one of animation and VFX’s chronic pain points: keeping junior artists, supervisors, and changing briefs aligned. It structures intent, evidence, and action …

Shih-Yu Lai, Wen-Fan Wang, Sai Ling, Shaune Jan, Bing-Yu Chen, Xiang Anthony Chen ·
animation pre-production workflow art-review ai-tools +1
News

No Pixel Left Behind: Filling Gaps in Anime Colorization

Anime colorization still burns time on tiny missed gaps, and a new tool called GapFill targets that pain point directly. Tested with 13 professional colorists, it improved gap-filling performance and …

Masahiro Kono, Akinobu Maejima, Yuki Koyama, Yotam Sechayk, Takeo Igarashi ·
anime colorization ai tools workflow technical art +1
News

Unity 6.6 Released

Unity 6.6 is out, bringing a batch of under-the-hood engine changes rather than the long-awaited Unity 7 leap. The headline feature is Content Directories, a more flexible way to organize …

Mike ·
unity content pipeline workflow
News

TailorCoPilot: Enabling Agentic Pattern Making with Version-Controlled State Tracking

TailorCoPilot turns garment pattern making into a state-tracked workflow that can be taught, replayed, and automated. The system pairs a version-controlled backend, TailorTrace, with an agentic assistant that improved completion …

Yuexin Sun, Zhaohui Wang, Ruiyang Liu, Demian Kong, Qian He, Gaofeng He, Huamin Wang ·
ai tools workflow version control knowledge capture generative ai +1
News

Game Dev Isn't Too Hard – You're Just Doing It Wrong

Tim Ruswick argues that most game dev frustration comes from process, not engine choice or raw discipline. He points to vague goals, bad task ranking, and avoidance of boring work …

Tim Ruswick ·
productivity project management solo dev workflow
News

5 tips for using GitHub Copilot with Unity

Unity’s in-Editor AI assistant is now in open beta, with GitHub Copilot positioned as a workflow tool for Unity projects. The focus is less on raw code generation and more …

Unity ·
unity github copilot ai tools open beta workflow +1
News

GenGA: Editable and Data-Grounded Graphical Abstract Generation for Academic Papers

A new arXiv paper tackles a practical pain point for technical artists and researchers: AI-generated graphical abstracts that can’t be easily edited. GenGA generates vector-based figures with hierarchical structure instead …

Takuro Kawada, Shunsuke Kitada, Hitoshi Iyatomi ·
generative-ai vector-graphics technical-art workflow research +1
News

GodotHub – Awesome New Launcher for Godot

Godot developers now have a dedicated cross-platform launcher that can install, organize, and open projects from one place. GodotHub is free, open source, and ships for Windows, macOS, and Linux. …

Mike ·
godot launcher opensource cross-platform workflow +1
News

Aseprite v1.3.18

Aseprite 1.3.18 is out as the new stable build, bundling a long list of crash fixes, workflow tweaks, and Lua API updates. The release also tightens timeline tagging, improves tile …

Aseprite ·
tools aseprite pixel art bug fixes lua api +1
News

TypeScript 7 Released – 10X Faster

TypeScript 7 is here, and the headline change is brutal: Microsoft says the compiler is now 8–12x faster. The big shift is architectural, with the TypeScript toolchain moving from TypeScript …

Mike ·
typescript compiler performance tooling workflow
Forum Topic

Godot AI Guard Toolkit - report-first scanner for Godot projects

Hi, I released a small Godot-focused workflow tool called Godot AI Guard Toolkit. It scans Godot project files and generates JSON/Markdown reports for risky code patterns, hardcoded values, role-boundary hints, …

xcvxcvxz ·
Godot gamedev AI Tools workflow
News

How to Use AI for Programming

AI coding assistants are becoming part of the everyday programming workflow, but the real value comes from using them as accelerators, not replacements. The practical win is faster iteration on …

The Cherno ·
ai programming workflow productivity
News

GDStudio – A Better Godot Editor?

GDStudio is a third-party Godot editor aimed at improving the day-to-day workflow, and it already looks close enough to be a practical alternative. The big catch is that it isn’t …

Mike ·
godot tools tooling workflow third-party +1

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