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37 items across game development

37 results

News

Meet the XBOX Nano Controller

XBox Wire says Microsoft is introducing the XBOX Nano Controller, a pocket-sized pad aimed at younger players, smaller hands, and anyone who wants a more portable option. It keeps all …

Danielle Partis, XBOX Wire Editor ·
xbox controller hardware input accessibility +1
News

Unity Announce Unity Spark Game Engine

GameFromScratch reports that Unity Spark has been revealed as a new Unity-powered engine tied to Google Labs’ Playground launch. It’s pitched as a simpler way to make and share games, …

Mike ·
unity google labs accessibility prototyping web games
News

Why we built Unity Spark

Unity says Unity Spark is a browser-based way to make and share games with no prior Unity or game development experience required. The pitch is clearly aimed at lowering the …

Unity ·
unity browser-based development game creation accessibility prototyping
News

Forest of Deceit: Why Localisation Matters When Everyone is Lying

XBox Wire says Forest of Deceit has added six new languages, including German, French, Spanish and Simplified Chinese. For a social deduction game built on conversation, the update should reduce …

john sherwood, 3rd Party Product Specialist ·
localization social-deduction multiplayer accessibility xbox +1
News

PixiJS v8.22.0 Released

PixiJS v8.22.0 lands with accessibility fixes, new WebGPU rendering options, and broader texture support. PixiJS says Tab now correctly activates the accessibility layer again, while developers also get federated contextmenu …

pixijs/pixijs ·
graphics pixijs release-notes webgpu accessibility +1
News

Dev snapshot: Godot 4.8 dev 7

Godot Engine says 4.8 dev 7 is the last feature snapshot before freeze, shifting the branch to bugfixes and regressions ahead of beta. For teams tracking engine upgrades, this one …

Thaddeus Crews ·
godot tools physics accessibility mobile +1
News

Forest of Deceit: Why Localisation Matters When Everyone is Lying

XBox Wire says Forest of Deceit has added six new languages, including German, French, Spanish, Brazilian Portuguese, Simplified Chinese, and Italian. For a social deduction game built on conversation, the …

john sherwood, 3rd Party Product Specialist ·
localisation social-deduction accessibility multiplayer xbox +1
News

Opacity Is Not Just Opacity

arXiv cs.GR details a compositing tweak that treats opacity as more than simple transparency. By extending alpha beyond the usual 0-1 range, the method can boost background-adaptive contrast for web …

Chunran Zhang, Tianrui Li ·
graphics compositing opacity contrast web +1
News

30 Years of History Come Together in the METAL SLUG Ultimate Collection

SNK is bringing METAL SLUG Ultimate Collection to Xbox, bundling 10 series entries for the franchise’s 30th anniversary in 2026. The standout inclusion is the long-rumored location test build of …

Joe Skrebels, XBOX Wire Editor-in-Chief ·
xbox metal slug collection preservation retro games +1
News

Puzzledorf Brings New Puzzles to Xbox in 2026

Puzzledorf is heading to Xbox on August 31, 2026 with Play Anywhere support, a demo already live, and two weeks of Xbox-first exclusive puzzles. The new Ruins content adds a …

john sherwood, 3rd Party Product Specialist ·
xbox indie puzzle-games game-design accessibility +1
News

Celebrating Age in 2026 – Where We’re At, and Where We’re Going

Xbox is framing 2026 as a major year for accessibility and age-related play support, with a renewed push around how older players interact with games. For developers, the practical takeaway …

Joe Skrebels, XBOX Wire Editor-in-Chief ·
accessibility xbox game-design
News

How Limbitless Solutions is redefining adaptive sports with real-time 3D

Unity details how Limbitless Solutions is using real-time 3D to make adaptive sports and wheelchair mobility training more accessible. Project Xavier pairs Unity with facial muscle controls, turning subtle expressions …

Unity ·
accessibility unity real-time-3d adaptive-sports input-design
News

Superhero Workplace Comedy, Dispatch Launches on XBOX Today

Dispatch has launched on Xbox Series X|S, bringing AdHoc Studio’s superhero workplace comedy to console with Xbox Play Anywhere support. The game mixes branching narrative choices with strategy-layer hero deployment, …

Danielle Partis, XBOX Wire Editor ·
xbox strategy narrative design superhero adhoc studio +1
News

Text-based Tactile Graphics Generation for the Visually Impaired

A new generative pipeline can turn natural-language prompts into fabrication-ready tactile graphics for blind and low-vision users. It produces 2.5D relief, tileable surface texture, and braille in one printable representation, …

Ruihan Gao, Joonghyuk Shin, Ava Pun, Jaesik Park, Wenzhen Yuan, Jun-Yan Zhu ·
accessibility generative-ai graphics 3d-printing tactile-graphics +1

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