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28 items across game development

28 results

News

Opacity Is Not Just Opacity

arXiv cs.GR details a compositing tweak that treats opacity as more than simple transparency. By extending alpha beyond the usual 0-1 range, the method can boost background-adaptive contrast for web …

Chunran Zhang, Tianrui Li ·
graphics compositing opacity contrast web +1
News

30 Years of History Come Together in the METAL SLUG Ultimate Collection

SNK is bringing METAL SLUG Ultimate Collection to Xbox, bundling 10 series entries for the franchise’s 30th anniversary in 2026. The standout inclusion is the long-rumored location test build of …

Joe Skrebels, XBOX Wire Editor-in-Chief ·
xbox metal slug collection preservation retro games +1
News

Puzzledorf Brings New Puzzles to Xbox in 2026

Puzzledorf is heading to Xbox on August 31, 2026 with Play Anywhere support, a demo already live, and two weeks of Xbox-first exclusive puzzles. The new Ruins content adds a …

john sherwood, 3rd Party Product Specialist ·
xbox indie puzzle-games game-design accessibility +1
News

Celebrating Age in 2026 – Where We’re At, and Where We’re Going

Xbox is framing 2026 as a major year for accessibility and age-related play support, with a renewed push around how older players interact with games. For developers, the practical takeaway …

Joe Skrebels, XBOX Wire Editor-in-Chief ·
accessibility xbox game-design
News

How Limbitless Solutions is redefining adaptive sports with real-time 3D

Unity details how Limbitless Solutions is using real-time 3D to make adaptive sports and wheelchair mobility training more accessible. Project Xavier pairs Unity with facial muscle controls, turning subtle expressions …

Unity ·
accessibility unity real-time-3d adaptive-sports input-design
News

Superhero Workplace Comedy, Dispatch Launches on XBOX Today

Dispatch has launched on Xbox Series X|S, bringing AdHoc Studio’s superhero workplace comedy to console with Xbox Play Anywhere support. The game mixes branching narrative choices with strategy-layer hero deployment, …

Danielle Partis, XBOX Wire Editor ·
xbox strategy narrative design superhero adhoc studio +1
News

Text-based Tactile Graphics Generation for the Visually Impaired

A new generative pipeline can turn natural-language prompts into fabrication-ready tactile graphics for blind and low-vision users. It produces 2.5D relief, tileable surface texture, and braille in one printable representation, …

Ruihan Gao, Joonghyuk Shin, Ava Pun, Jaesik Park, Wenzhen Yuan, Jun-Yan Zhu ·
accessibility generative-ai graphics 3d-printing tactile-graphics +1
News

Toward Inclusive Avatar Design with Limb Differences Through Artificial Intelligence

AI-driven avatar tools are being pushed toward supporting limb differences, amputations, and other non-normative bodies in XR social spaces. The work highlights a real production gap: most avatar systems still …

Fernanda Miyuki Yamada, Jo\~ao Paulo Gois, Hiroki Takahashi ·
avatars accessibility ai character-customization animation +1
News

QA's real job is being the voice of the player

QA is being framed as an upstream design and risk function, not a late-stage bug filter. The article argues that testers should catch player-facing problems earlier, from onboarding and accessibility …

Sponsored Article ·
quality assurance pre-production accessibility launch quality risk management
News

Microsoft launching improved Xbox Adaptive Thumbstick Toppers

Microsoft is updating its Xbox Adaptive Thumbstick Toppers with a new Goal Post design aimed at higher-force use. For teams thinking about accessibility, this is a small hardware tweak that …

Chris Kerr ·
accessibility xbox controller adaptive hardware input
News

Unity reveals winners for its 2026 Humanity Grant

Unity has picked 10 winners and 3 honourable mentions for its 2026 Humanity Grant, splitting a $600,000 prize pool across projects that use real-time 3D for social impact. For devs, …

Sophie McEvoy ·
unity funding grants real-time-3d social-impact +1
News

Unity for Humanity 2026 Winner Announcement

Unity has named 10 winners and 3 honorable mentions for its 2026 Humanity grants, splitting a $600,000 prize pool across projects in eight countries. The lineup leans hard into serious …

Unity ·
unity grants serious games healthcare education +1
News

TAMP-OS: An Open-Source Workflow for Tactile 3D-Printable Lithographs

A low-cost open workflow can turn microscopy images into tactile 3D-printable lithographs, with files under 100 MB and prints costing about $0.75 on a $350 printer. For teams working on …

Robert Faulkner, Natalia Gonzalez-Vazquez, Victoria Gamez, Karly E. Cohen, Gunther Richter, Abigale Stangl, Andrew K. Schulz ·
opensource accessibility 3d-printing tactile-graphics technical-art +1

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