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151 items across game development

151 results

News

Devs hate tutorials, but players see them first

Tim Ruswick points out a familiar trap: tutorials are often the first thing players experience, even when teams treat them as low-priority work. For developers, that means onboarding, UI clarity, …

Tim Ruswick ·
tutorials onboarding game-design player-retention
News

Design Is Your AI Weapon (Indie Game Dev Survival Guide)

Tim Ruswick argues that AI will flood Steam with competent games, making design the main way indies stand out. He points to the risk of samey defaults, then frames strong …

Tim Ruswick ·
indie ai game-design steam product-differentiation
News

Finishing your game is not a goal

Tim Ruswick argues that “finish my game” is too vague to drive progress, especially for indies juggling scope and motivation. The practical move is to pick one thing that would …

Tim Ruswick ·
indie scope production game-design project-management
News

You Have Minutes to Live: Introducing Echo Weaver

XBox Wire says Echo Weaver is out now on Xbox Series X|S, PC, and Game Pass, bringing a knowledge-driven metroidvania to players today. Moonlight Kids built the loop around learning …

john sherwood, 3rd Party Product Specialist ·
metroidvania time-loop indie game-pass game-design +1
Blog

(Airship Trader) Dev Blog #5 - A cozy little airship trip

The third semester of Game Design school started on Monday, but quite a lot happened with the game over the week(end) before. I have invested a lot of time into …

PixelAssembly ·
airship-trader game gamedev DevBlog Godot +15
Forum Post

Reply in: Create a game in two months with no experience.

With a two-month deadline, I’d define the submission as one short encounter: movement, one enemy, a win/lose screen and a restart button. Build that on the Android phone early, before …

gyuforge ·
game-design android gamedev Mobile Unity
Forum Post

Reply in: Create a game in two months with no experience.

Two months for your final project? You don't know the language, you don't know the tools, you don't know the device, and you're trying to hang your academic career's final …

frob ·
game-design android gamedev Mobile Unity
News

Why it's still worth making immersive sims ft. Harvey Smith & Ben Horne

Game Developer says Harvey Smith and Ben Horne are building Black Pony Immersive around the case for immersive sims. The pair frame the genre as still commercially and creatively viable, …

Game Developer Podcast ·
immersive-sim game-design systems-design black-pony-immersive harvey-smith +1
Forum Topic

Create a game in two months with no experience.

Hi everyone! I’m a beginner with Unity, and I’d really appreciate some advice from more experienced developers. For my final project at my institute, I have about two months to …

UnicG ·
game-design android gamedev Mobile Unity
Forum Topic

WorldsGL - OpenGL game engine

WorldsGL is a custom game engine tool I developed with Python/Java and OpenGL libraries. Visit the official website of the project for downloads & more info!

WorldsmasterX ·
OpenGL Java Python game-design 3D
News

The Science Behind Best Friendship in The Jackbox Party Pack 12

XBox Wire details MegaPals, a Jackbox Party Pack 12 game built around word association, personality-quiz energy, and matching with the player who thinks most like you. The twist is that …

john sherwood, 3rd Party Product Specialist ·
jackbox party-game game-design social-game xbox +1

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