SpaceStrike.io โ build a ship, adapt when the fight turns
The creator asked me to share SpaceStrike.io here. Itโs a new browser .io game where you build a ship from modules, then adjust your setup and tactics during quick fights.Play โฆ
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The creator asked me to share SpaceStrike.io here. Itโs a new browser .io game where you build a ship from modules, then adjust your setup and tactics during quick fights.Play โฆ
The third semester of Game Design school started on Monday, but quite a lot happened with the game over the week(end) before. I have invested a lot of time into โฆ
collinb0607 wrote: Hi Toushif, my name is Collin. I am a software engineer from NJ aspiring to become a game dev. Role: Unity ProgrammerExperience: I have 3 years professional experience โฆ
A sailing survival game sounds like an interesting project, especially with the focus on collaboration and building something together. I always find it interesting to see how different game projects โฆ
Hi Toushif, my name is Collin. I am a software engineer from NJ aspiring to become a game dev. Role: Unity ProgrammerExperience: I have 3 years professional experience and countless โฆ
You posted on this one, so....
I try a lot of like poki and crazygames but they have strict law any easy platforms
Hi everyone, some of you may remember our previous recruitment thread. That thread was eventually locked due to inactivity, so I wanted to give everyone an update on where the โฆ
This last few days, I created a pickup and inventory system that works with my weight distribution feature. As I mentioned in the last devlogs, I had never built a โฆ
BALANCE A Sailing Survival Game A ship. A crew. The sea decides. I'm Toushif Reza, working with Ayzron Studio, and I'm currently looking for a few collaborators to build BALANCE, โฆ
Hi everyone, I'm working on a small hobby project focused on creating useful gaming content for Android and PC players. The project covers game guides, gameplay information, updates, troubleshooting, and โฆ
I actually agree that creating the full game at the visual quality shown in the concept art would be completely unrealistic for a small hobby team. One thing I probably โฆ
To create the art assets alone you would need a team of professionals working fulltime on it for many months. Here some examples from Unreal:The Infinity blade assets (target just โฆ
Hi everyone, I've released Origami, a small rhythm game inspired by Japanese culture and the art of paper folding. It combines origami with one-button rhythm gameplay: follow the music, time โฆ
Hi guys, Im making a post-apocalyptic game called Atomic Dawn 1, I use Rust and OpenGL + MoltenVK and Vulkan, I'm also looking for good places to get animations, textures โฆ
Raykou & Bodu Hi! I'm Robert, from Sweden, and I've been developing the concept and design for a game called Raykou & Bodu. I'm primarily a game designer and writer โฆ
A new mobile application is now available on Google Play. The app is designed to provide a useful, engaging, and easy-to-use experience for Android users, with ongoing improvements and updates โฆ
Hi @ohlidalp I honestly didn't quite understand the problem. Are you getting the same value for thisScript in different modules? Or are you getting the same value everytime you run โฆ
Hi everyone, I run a browser gaming website called BunaGames, Iโm interested in hearing from developers who publish HTML5 or WebGL games on external browser portals. From the portal side, โฆ
Hi everyone! ๐ Iโm developing Moleculox, a puzzle game inspired by classic sliding puzzles, but built around real atoms and molecules. The idea is simple: move atoms around the board, โฆ
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