I built a gaming news social platform — it's live in beta, would love your feedback!
Hey everyone! 👋 I've been working on a side project for the past few months and finally launched it in beta — it's called Zypher News. It's a social platform …
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Hey everyone! 👋 I've been working on a side project for the past few months and finally launched it in beta — it's called Zypher News. It's a social platform …
yeah, kind of a weird flex, haha
taby wrote: Of course, there was no real vibe coding when I first started programming, that’s how old I am. :) The term was coined in February 2025
NoticeSmeh wrote: a never-ending snowball. And then if you actually kick something out the door and put it in front of others, even if only a $0 high quality mod …
Game dev is a never-ending snowball of skills you can learn. First, you learn basic coding in Unity, but you don't want to pay for someone else's assets, so you …
I made the unusual effort of reviewing your posting history to see if you had talked about your game at some kind of length somewhere else. You haven't. Nobody can …
Random question for fellow devs: Are there any game development agencies you've had a genuinely good experience with? Not asking for services ,,,just curious about which studios people respect and …
JoeJ wrote: In that case you could use an effect to make the character almost transparent. : ) I didn't say invisible or physically altered, I said stealthy. I'm not …
JoeJ said:The curious detail on this is, if i play RPG i might eventually do so because i want to take the role of somebody else. I might wanna know …
bvanevery wrote: Let's say an item makes you more stealthy In that case you could use an effect to make the character almost transparent. : ) But i agree such …
JoeJ said:I don't like that. And i deeply wonder, because action game have long figured out the batter way. Which was completely overlooked when action and RPG were merged to …
bvanevery wrote: The game kinda sucked for you... so you cheated, which only made it suck differently... so you quit. And your a priori commitment to genre was close to …
JoeJ wrote: How disappointing. So my next step was to install a cheat tool. Which finally worked. But it still took long times to kill those annoying enemies. So i …
RmbRT wrote: call the genre Fantasy Combat Game How about Fantasy Hoarding Game or Fantasy Garbage Collection Game? A "Hoarder" for short.
Alan Voren (PlayServ) said:filters that are too good turn the inventory from a decision space into a queue. it's not the fault of the filter, but the fault of the …
whiteafternoon wrote: filtering items with unwanted stats, sorting by sub-stat importance, highlighting “safe to dismantle” equipment, and confirmation windows with quick item previews. Path of Exile and Last Epoch solved …
The UI system is always tricky, and it's going to depend tremendously on the game. Lots of sort-by and filter-by options can be useful, but they can also be clutter. …
Hey there! I'm snailsounds and I'm here to make music for you. My genres include: -Breakbeat. -8-bit. -Trap. Prices start from £2.50 per minute! DM me to get started!
JoeJ said:Cutscenes are for movies, and stats are for board games. \:D/ lol, shots fired. But yeah, RPGs kind of “optimised” themselves into a dead end and now they can't …
My Unity recently crashed and some of the project files were deleted, so there will be no devlogs for the time being. Good luck!
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