🔥🔥🔥 How to blur images at 20,000 FPS (or 50 microseconds)
Acerola breaks down how a blur can be pushed to 20,000 FPS, or about 50 microseconds per frame, by treating it as a shader and sampling problem instead of a simple post effect. The walkthrough covers box blur, Gaussian blur, separable convolutions, Kawase variants, and quality tradeoffs that matter when every microsecond counts.