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Tech Updates: Week of Sep 28

4 updates

Graphics and tools teams get the most from these drops: Babylon.js 9.28.0 improves render correctness and adds root-motion support for animation groups, while also smoothing OBJ AssetContainer and Gaussian Splatting behavior. Aseprite’s patch fixes a tilemap paste crash and layer/sprite copy issues, which matters for pixel-art workflows. Stride’s CLI and samples updates mainly reduce setup friction and keep starter content/versioning aligned for teams on newer .NET paths.

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Today
Yesterday
Ars Technica Ars Technica • Updated 1 hour, 40 minutes ago

🔥 The PS5 hacking scene just took a big leap forward

Ars Technica reports that the PS5 hacking scene has crossed a major threshold: the new Relapse exploit works on consoles up to firmware 13.6, not just years-old builds. For developers, the practical takeaway is that jailbreak access is now viable on far more retail units, and the exploit is dramatically faster than earlier attempts.

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Today
Video
Sebastian Lague Sebastian Lague Video • 2 hours, 41 minutes ago

🔥🔥🔥 I Tried Making a Pen Plotter to Draw Maps of the Moon

Sebastian Lague shows a DIY pen plotter that can draw contour maps of the Moon, then pushes it further with spiral cats and planetary plots. The build covers the mechanics, stepper control, pen holder, and path optimization needed to get clean lines. For tools-minded developers, it’s a neat look at turning geometry into physical output.

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GamesIndustry.biz GamesIndustry.biz • 3 hours, 44 minutes ago

🔥🔥🔥 Jobs roundup: October | Code Wizards Group appoints Catherine Bygrave as head of commercial

GamesIndustry.biz says Code Wizards Group has named Catherine Bygrave head of commercial, bringing in a veteran with experience at Activision, Sumo, Gfinity, and Humble Games. The October jobs roundup also tracks senior moves at CD Projekt Red, Playground Games, 2K/Hangar 13, Bloober Team, Roblox, and Zynga. For studios, it’s another sign that leadership hiring remains active across publishing, live ops, and production.

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GamesIndustry.biz GamesIndustry.biz • 4 hours, 46 minutes ago

🔥🔥 PC and console revenue charts led by new releases in August | Newzoo charts

GamesIndustry.biz says August’s PC and console revenue charts were driven by a wave of new releases, with EA Sports Madden NFL 27, Big Walk and Star Wars Zero Company all landing high. Pokémon Pokopia also surged after DLC, while Fortnite and Helldivers 2 showed how live-service and subscription boosts can still move the needle.

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Babylon.js (GitHub Releases) Tech • 5 hours, 24 minutes ago

🔥🔥 Babylon.js 9.29.0 Released

Babylon.js 9.29.0 lands with a mix of performance work, WebGPU fixes, and editor/runtime polish. The release trims CPU particle allocations, fixes 3D texture mipmap generation, and adds frame-graph and loader improvements that should matter to engine users shipping on modern pipelines.

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Kenney.nl Kenney.nl Official • 13 hours, 11 minutes ago

🔥 Skyboxes Space

Kenney.nl has released Skyboxes Space, a free CC0 texture pack aimed at teams that need quick space backdrops without licensing friction. The bundle ships as five skyboxes, making it a handy drop-in for prototypes, menus, and in-game vistas.

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Earlier This Week
SIGGRAPH SIGGRAPH Blog • Updated 16 hours, 30 minutes ago

Excellence on Display: Recognizing the SIGGRAPH 2026 Award Winners

SIGGRAPH announced its 2026 award winners, spotlighting standout work across art, animation, emerging tech, immersive experiences, real-time graphics, and research. For developers, the list is a useful snapshot of where the field is pushing next, from production craft to interactive rendering. The honorees also hint at the techniques and pipelines likely to influence future tools and projects.

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Yesterday
GamesIndustry.biz GamesIndustry.biz • Updated 17 hours, 33 minutes ago

🔥 Grasshopper Manufacture becomes independent as it splits from NetEase Games

GamesIndustry.biz reports that Grasshopper Manufacture is splitting from NetEase Games and becoming independent again. CEO Goichi Suda says Romeo is a Dead Man helped sharpen the studio’s direction, and Grasshopper now plans to lean on its self-publishing experience. The move keeps the door open for future collaboration with NetEase.

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GamesIndustry.biz GamesIndustry.biz • 17 hours, 51 minutes ago

🔥 Ubisoft renames Creative House 2, home of The Division, Ghost Recon and Splinter Cell, as Massive Entertainment

GamesIndustry.biz reports Ubisoft has renamed Creative House 2 as Massive Entertainment, putting The Division, Ghost Recon, Splinter Cell and March of Giants under the Swedish studio’s brand. The move is meant to unify teams across Montréal, Paris, Sweden and Toronto, with Christoph Hartmann steering the house. It also signals Ubisoft’s broader Creative Houses reset is still being locked in.

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GamesIndustry.biz GamesIndustry.biz • 18 hours, 12 minutes ago

🔥 Alleged hacker arrested over leak that exposed GTA Online's daily revenue

GamesIndustry.biz reports that Dutch police have arrested a 24-year-old Amsterdam man tied to ShinyHunters, the group blamed for a Rockstar breach that exposed GTA Online revenue. The leak showed the game earns more than $1m a day, adding another security headache for Rockstar after the GTA 6 footage theft.

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Game Developer Game Developer • 19 hours, 16 minutes ago

🔥🔥 Ubisoft Montreal employees launch collective action to preserve hybrid work schedule

Game Developer reports that Ubisoft Montreal employees have launched collective action to protect their hybrid work schedule. The first step is a petition, signaling staff pushback against any move away from the current arrangement. For teams balancing collaboration and retention, it’s another reminder that workplace policy is now a live production issue.

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Earlier This Week
GamesIndustry.biz GamesIndustry.biz • Updated 19 hours, 28 minutes ago

Microsoft boss Nadella says Xbox has to invent "sustainable business model"

GamesIndustry.biz says Microsoft wants Xbox to find a “sustainable business model” as it pushes to reach more players across PC and console. Satya Nadella tied that goal to recent “streamlining,” which has already meant thousands of layoffs and studio closures. He also said Xbox is expected to return to growth in fiscal 2027/28.

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Yesterday
GamesIndustry.biz GamesIndustry.biz • 20 hours, 9 minutes ago

🔥 The Witcher 3 hits its highest-ever Steam concurrent player count following Remastered launch

GamesIndustry.biz reports that The Witcher 3: Wild Hunt just set a new Steam concurrent-player record after CD Projekt Red rolled out its free Remastered edition. The spike passed 120,000 players on Steam alone, helped by visual and gameplay upgrades plus bundled expansions. It’s a strong reminder that meaningful rework can revive a mature hit.

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XBox Wire XBox Wire Official • 20 hours, 11 minutes ago

🔥 The Elder Scrolls Online: Seek Sunken Treasures During the High Seas of Tamriel Event

XBox Wire says The Elder Scrolls Online is kicking off the High Seas of Tamriel event, sending players after sunken treasure across the game’s waters. For developers, it’s another reminder that live events can refresh an MMO’s economy, exploration loop, and social play without a full expansion. The exact rewards and event structure are the main draw here.

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MonoGame (GitHub Releases) Tech • 20 hours, 27 minutes ago

MonoGame v3.8.6-preview.1 Released

MonoGame (GitHub Releases) has shipped v3.8.6-preview.1, a pre-release update for the cross-platform game framework. The changelog text provided is minimal, so the main takeaway is simply that a new preview build is available for teams tracking the next maintenance line. Developers should treat it as an early look rather than a stable upgrade target.

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XBox Wire XBox Wire Official • 21 hours, 11 minutes ago

🔥 Microsoft Jewel Comes to Mobile with XBOX Achievements and Game Pass Benefits

XBox Wire says Microsoft Casual Games has launched Microsoft Jewel on iOS and Android, its first new mobile release in seven years. The match-3 game adds Xbox Achievements on mobile, cross-progression with PC, and Game Pass perks for subscribers. It’s a small but useful reminder that platform features can still be a meaningful retention hook.

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XBox Wire XBox Wire Official • 22 hours, 11 minutes ago

🔥 End of Abyss: Explore and Fight Through the Abyss’ Horror

XBox Wire says End of Abyss launches October 1 on Xbox Series X|S, bringing a sci-fi action-adventure from Section 9 Interactive, a three-person studio formed by former Tarsier devs. The game has shifted from a top-down shooter into a slower, more atmospheric horror-metroidvania built around exploration, tension, and gear upgrades.

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Gamefromscratch Gamefromscratch Blog • 22 hours, 32 minutes ago

🔥 htn_planner – AAA Inspired Game AI Framework

GameFromScratch reports that former Guerrilla Games and Crytek AI developer Jose Escribano has released htn_planner, an HTN-based planning framework inspired by AAA work on Horizon. It pairs hierarchical task network AI with domain editing tools, compilers, and dynamic bindings, giving teams a more structured way to author game behavior.

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Earlier This Week
GamesIndustry.biz GamesIndustry.biz • Updated 23 hours, 11 minutes ago

How indie studios can survive industry volatility | Opinion

GamesIndustry.biz argues indie studios need to build for volatility, not just a hit. The piece points to layoffs, rising costs, and tougher funding as reasons to keep 12–18 months of runway, validate ideas early, and avoid betting everything on a single project.

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